Indie dev

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How Making Indie Games Changed My Life

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18.03.2020

My name is David and I make games for a living... which blows my mind, since I'm horrible at coding and I'm self-taught with art/design. In this mini-documentary, I go through my life and explain how I got here. I hope it inspires you to start, finish, and market your game—because trust me, it's worth it. Check out the official Game Dev Unlocked website, and sign up for the official newsletter to receive a 270 MB asset pack full of game dev goodies! 🤍 Song credit: “Highest Name” by Generdyn Get a free trial of the best music for your videos: 🤍 Credits (used with permission): archjoe, Edward256, LMHPoly, Chris Zabriskie

Making Your First Indie Game (5 Tips for 2021 & 2022!)

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10.11.2021

Start your first indie game right! Here are 5 tips I've learned as a full time dev. ► Learn Game Dev (Get 25% off with code LETSGAMEDEV): 🤍 ► Learn 2D Art (Get 25% off with code LETSGO): 🤍 ► Get my 2D Game Kit Free: 🤍 ► Learn my secrets to 6 figures as a game dev, year after year! 🤍 ► Thumbnail art from Firewatch: 🤍 ► Wishlist "Father": 🤍 ► Edited by: 🤍 ► Follow Thomas on Instagram: 🤍 ► Follow Coder of "Father" Ajay: 🤍 ► Follow "Father" 3D Weapons Creator, Felipe: 🤍 ► Follow "Father" sound designer, Hector! 🤍 ► Play Neversong: 🤍 ► Play Pinstripe on Switch or Steam: 🤍 ► Check out my games: 🤍 ► Ask a question on my subreddit: 🤍 ► My Studio Set-Up: 🤍 Publisher resources: ► How to get money from publishers with just a demo: 🤍 ► Why publishers: 🤍

How I Learned To Make Games | One Year of Indie Gamedev

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23.04.2021

Sign up to Thomas's Full Time Game Dev Course and the first 100 people get 25% OFF: 🤍 I hope you enjoy this look back at my first 365 days working as an indie game developer. I wanted to share a lot of advice, thoughts, and experiences that I learned during this first year that may help anyone else interested in pursuing this as a hobby or profession! I have been using Unreal Engine 4 to create my sci fi FPS game: Arcadian Rift, however this video will cover more general topics that are not specific to any game engine. In the video I cover topics such as getting started, learning the software, advice on development, and how to stay motivated and focused! MUSIC USED: TheFatRat Denny Schneidemesser Epidemic Sound GAME FOOTAGE: Horizon Zero Dawn Genshin Impact Team Fortress 2 The Design of Subnautica 🤍 Stress-Free Game Development: Powering Up Your Studio With DevOps 🤍 WISHLIST My Steam Game: Arcadian Rift: 🤍 SUPPORT Me on Patreon: 🤍 FOLLOW ME on Twitter: 🤍

Watch this BEFORE you GIVE UP on Indie Game Development...

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12.01.2022

Download Opera GX ➡️ 🤍 Indie Game Development Motivation time! Watch this before you give up Game Dev! Perfect for people losing motivation for Game Dev. ➡️ Patreon - 🤍 ➡️ Twitter - 🤍 CHAPTERS: 00:00 - Opera GX 01:01 - I made a lot of mistakes 01:24 - The mistake ALL devs make 01:56 - 3 step plan 02:09 - Eliminate 03:06 - Outsource 03:57 - Deep Work 04:50 - I used to suffer #GameDevelopment #GameDevMotivation #IndieDev

1 Year of Learning Game Development In 6 Minutes

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06.04.2022

I spent almost 1 Year learning game development in Unity, with no prior experience, and here's the entire progress in 6 minutes! Subscribe for another year! ● Join to get custom emojis and additional perks: 🤍 Have you ever tried liking a video? It's pretty cool. ● Download my Games: 🤍 ● Twitter - 🤍 ● Watch my other videos Giedzilla - I Made an Ultimate Puzzle Game to Trick You 🤍 Giedzilla - I Turned Them Into a Boss Battles In My Game 🤍 Giedzilla - How I Made 3D RPG Open World Game in Unity 🤍 Giedzilla - How I Made a 2D Game with NO Experience (you can too) 🤍 Giedzilla - How I Made my First Mobile Game in Unity! 🤍 Giedzilla - I Made a Game You Play with your Voice in Unity 🤍 ● Timestamps Coming soon ● Description Almost 1 year ago I started learning game development in Unity. That means I had to learn c#, how to make game assets, and a billion other things. I've made 5 games so far: a 2d hack and slash game, a voice-controlled platformer, a tower builder for androids, a 3d RPG gladiators game, and a 3d puzzle game. How did I do all of that? Well, youtube is full of great game dev videos, and... ok ok, it was brackeys. ● About Digging deep, huh? I am an indie game developer and self-taught(don't know much) programmer and artist. I make videos about games I make in Unity's game engine, drawing game assets, and everything related to games in general. If you are an epic gamer yourself you should join my journey and be a part of it! ● Music Intro song : Blitz - Retro Gaming Version [Royalty Free] Music provided and produced by LonePeakMusic Link : 🤍 Renaissance by Audionautix is licensed under a Creative Commons Attribution 4.0 license. 🤍 Artist: 🤍 #gamedev #unity #giedzilla #makegames #unity3d #rpg

A Weekend of Indie Game Development

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07.05.2022

Welcome to another devlog for Dauphin! In this episode I bring you with me on my typical weekend as I work through my usual routine trying to balance development progress alongside everything else going on in life - now including a 13 week old puppy! Hope you enjoy the video and the cool progress I managed to work through over the weekend. #dauphin #devlog #godot #gamedev #godotengine 🙋‍♂️ SOCIALS Support Dauphin and this channel on Patreon! 🤍 Join The Duck Pond on Discord! 🤍 Follow me on Twitch for Dauphin Development Live Streams! 🤍 Follow me on Twitter! 🤍 Play Snow Pounce! iOS: 🤍 Android: 🤍 Play Blink! iOS: 🤍 Android: 🤍 ⌨ GEAR PC - Custom-Built Windows 10 / Pop_OS - 8 Core i7, 16GB RAM, RTX 2080 Personal Laptop - 2019 MBP 16": 🤍 Tablet - iPad Pro: 🤍 Desk - IKEA Skogsta: 🤍 Monitor - LG C1 48": 🤍 Keyboard - IQUNIX F97: 🤍 Mouse - Logitech G502 Lightspeed: 🤍 Microphone - Blue Yeti (Blackout): 🤍 Webcam - Razer Kiyo: 🤍 Wall Lights - Nanoleaf Shapes: 🤍 Desk Light Strip - Philips Hue: 🤍 Monitor Light Bar - BenQ Screenbar: 🤍 Microphone Arm - InnoGear Heavy Duty (Large): 🤍 Webcam Arm - 14" Webcam Stand: 🤍 Laptop Stand - Rain Design mStand: 🤍 Dual Laptop Dock - JARLINK Stand: 🤍 Laptop + Tablet Dock - JARLINK Stand: 🤍 Desk Mat - Oakywood Anthracite: 🤍 Office Chair Mat - Amazon Basics Clear Plastic: 🤍 DISCLAIMER: The above links are affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. Thanks for your support! 🎵 Music: Music provided by Chillhop: 🤍 fantompower - Vitamin D 🤍 oddfish - Toddle 🤍 Juan Rios - Cabaña 🤍

Goodbye, YouTube

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19.05.2022

My original blog post from September: 🤍 Tom Scott's talk on parasocial relationships: 🤍 Pieter Level's article on maybe why you should be unreachable: 🤍

Game development is HARD

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21.01.2022

Download Core for free: 🤍 Join the GGJ Core Diversifier Challenge: 🤍 Game development is hard, and in this video I'll tell you why. Make sure to watch the first part of this video, "THIS has never been easier", to get the other side of the coin! 🎓Start learning Godot (affiliate link) 🤍 and use coupon "ELIPTIK" to get 10% off! ✨Wishlist Dashpong 🤍 🚪The door problem 🤍 📈Released games on steam 🤍 MUSICS ~~~~~~~~~~~~ Jazzhead - VOiD1 Gaming (🤍) Anthem of Rain - Leave The Country Ketsa - Frieden Maikaih Beats - Chillflow Makaih Beats - Off white Scott Holmes Music - Action Drums SOCIALS ~~~~~~~~~~~~ Help support the channel on Ko-fi: 🤍 Join us on Discord! 🤍 Twitch 🤍 Twitter 🤍 Instagram 🤍 Links 🤍 CHAPTERS ~~~~~~~~~~~~ 00:00 - Intro 00:23 - Core Sponsor 01:43 - Ideas are free 03:17 - Hidden complexity 06:45 - More than making games 10:46 - Conclusion 12:05 - Outro

Indie Game Devlog - How the HECK do you Parry?!

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22.05.2022

♥WISHLIST HERE♥ 🤍 Your vote will affect the GAME on our Discord - 🤍 Object Pooling Tutorial - 🤍 Rami Ismail 🤍 Rares from Bear and Breakfast 🤍 🤍 ♥ Let's Connect!♥ Twitch - 🤍 Twitter - 🤍 Instagram - 🤍 My Team: Giacomo - 🤍 Tomer - 🤍 Rebecca - 🤍 ActEsper - 🤍 Benji - 🤍 Music from WangleLine - Fun In Another Dimension 🤍 #indiegame #devlog #gamedevelopment

Building my indie game: one month of progress

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18.03.2022

gameplay? who needs it? i don't. TWITTER: 🤍 GITHUB: 🤍 EDITOR: NeoVim THEME: gruvbox RESOURCES: 🤍 🤍 🤍 🤍 🤍 🤍

3 Months of Learning Game Development

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26.01.2022

Use my link 🤍 and check out the first chapter of any DataCamp course for FREE to unlock new career opportunities and become data fluent today! Game dev artists I recommend: 🤍 🤍 Instagram: 🤍 Twitch: 🤍 Minimalist computer science clothes: 🤍 Chapters: 00:00 - intro 00:41 - how I got into game dev 01:14 - choosing a game engine 01:38 - the struggle with side projects 03:10 - my experience with Unity 06:00 - other problems and my game dev experience 07:51 - should you try game dev? 08:01 - do I recommend Unity? 08:29 - how do you learn? 09:01 - staying consistent? 09:35 - has game dev ruined the magic? 10:00 - outro Checkout my other devlogs: Building My Dream Game Devlog 1: 🤍 My Indie RPG Has Problems Devlog 2: 🤍 Developing My Indie RPG is Confusing Devlog 3: 🤍 Gods and Spells in My Indie RPG Devlog 4: 🤍 Other videos used: Unity 5 2D Platformer: 🤍 Halo Infinite Campaign Launch Trailer: 🤍 A little over 3 months ago I decided to try game development for the first time. In the past, I never really was interested in game dev or game design. I've always loved playing video games, but I was hesitant to try game development as I thought it might ruin the magic of video games overall. This video is less of a devlog, and more of a reflection on my experience developing a game so far. But the inevitable YouTube algorithm started to recommend game dev channels, and I was hooked. To start off, I had to decide on a game engine. Some popular game engines are Unity, Unreal, Godot, Gamemaker, Construct, and RPGMaker. I really like C# as a programming language, and many of the tutorials I began watching were using Unity, so I felt Unity was a solid initial choice. I also decided to focus on developing a 2D game similar to Stardew Valley, because I thought making a 3D game may be a little more complex than my free time would support. One thing I usually struggle with when it comes to software engineering side projects, is that I start a lot of projects, but I don't finish a lot of projects (mostly due to waning interest). I didn't want that to happen with game development, so I decided to only work on it when I want to. To hopefully avoid burnout, and not make game dev and design feel like a chore or job. Creating art for game development is also a hurdle. I've tried pixel art and let me tell you, it did not go well. Therefore I decided to pay and support really talented pixel artists, instead of dreading creating terrible looking sprites. You can find the link to their itch pages above! Overall, game development has been the most fun software engineering side project I've ever worked on. Indie game dev is more satisfying as its very visual and tangible (similar to web dev). And in general, I recommend anyone interested in game development or game design, at least try it out. I think Unity is a great engine, but there are a lot of other engines out there to try as well. And remember, if you are doing this for fun, don't make it another job (unless you want to)! #gamedev #softwareengineering #devlog This video was sponsored by Datacamp. Music credits: Blue Wednesday - Middle School 🤍 Blue Wednesday, Shopan - Home Court 🤍 Aviino - Jasmine 🤍 oddfish - Toddle 🤍 Cloudchord, Smile High, Teddy Roxpin - Sirens 🤍 As a note: I don't own any of the rights to most of the images used throughout my videos (mostly found from Google images).

A 16-year-old Indie Dev sent me their NEW FPS...Is it Trash?

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03.12.2020

Red Rage is a NEW FPS hitting Steam this week. This video is showcasing if it's worthwhile. BECOME A MEMBER FOR $0.99! - 🤍 Twitch Sub - 🤍 Channel Partners & Affiliates Fanatical - 🤍 ChronoGG - 🤍 Humble Bundle - 🤍 GamerSupps (Use Code "Bigfry" for 10% off) - 🤍?afmc=BigFry Follow BigFry On All Social Media: Business Email - BigfryYT🤍gmail.com Twitter - 🤍 Twitch - 🤍 Instagram - Bigfrytv FryNation Discord - 🤍 Outro Cover Done by: 🤍

My First Year as an Indie Developer | PlayDed Devlog #0

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04.05.2020

Hey everyone, welcome to my first indie devlog! This video is more of a recap of my first year as an indie developer. I share my experiences as a game / app developer and designer, as well as my wins and failings the past year. Feel free to leave some feedback or suggestions down in the comments. The apps I built in the video can be found here: Reach the Star iOS: 🤍 Android: 🤍 Who Dis? iOS: 🤍 Android: 🤍 ► Music by: • ELPHNT - Unrest • Text Me Records / Grandbankss - Soul • The Brothers Records - Sleeplessness • Rondo Brothers - Man • Yung Logos - Memory Rain • Jesse Gallagher - Nidra in the Sky with Ayler

One Day of Indie Game Development

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26.02.2022

Devlog video about "Home Grown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and get access to the code for this game and the city-builder: 🤍 My previous game "Equilinox": 🤍 You can follow the progress of the game on my social media: Twitter: 🤍 Instagram: 🤍 Facebook: 🤍 Trello: 🤍 Email: thinmatrix🤍gmail.com Background music by Jamal Green: 🤍 Outro music by Dannek Studio: 🤍 #devlog #HomeGrown

Indie Game Dev Is TOO RISKY

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30.12.2021

Is the indie game dev career too risky? Let's chat! ► The FTGD Black Friday sale has expired, but you can still get 35% my massive game dev course with code BLACKFRIDAYLATE on checkout: 🤍 ► Join EASY3D, totally free: 🤍 ► Learn 2D Art (Get 25% off with code LETSGO): 🤍 ► Get my 2D Game Kit Free: 🤍 ► Learn my secrets to 6 figures as a game dev, year after year! 🤍 ► Wishlist "Father": 🤍 ► Edited by: 🤍 ► Follow Thomas on Instagram: 🤍 ► Follow Coder of "Father" Ajay: 🤍 ► Follow "Father" 3D Weapons Creator, Felipe: 🤍 ► Follow "Father" sound designer, Hector! 🤍 ► Play Neversong: 🤍 ► Play Pinstripe on Switch or Steam: 🤍 ► Check out my games: 🤍 ► Ask a question on my subreddit: 🤍 ► My Studio Set-Up: 🤍

I Paid Game Developers on Fiverr to Make the Same Game

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25.07.2021

Start your free trial on GameMaker Studio 2 here: 🤍 Thanks to YoYo Games for sponsoring the video! I Paid Game Developers on Fiverr to Make the Same Game In this video, I pay three different Game Developers on Fiverr to make the same game. I send all game developers the same game brief, and they try to make the same game in this Fiverr Game Development challenge. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ My Patreon: 🤍 Follow Me: TikTok: 🤍 Dragon Ball Channel: 🤍 Minecraft Channel: 🤍 Twitter: 🤍 Instagram: 🤍 Contact: badgamedevbusiness🤍gmail.com

2 Years of Unity Game Development in 10 Minutes! Len's Island

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24.04.2020

Starting with just 1 person, see how I've made Len's Island in the past 2 years using Unity 3D. Wishlist Len's Island on Steam: 🤍 Join Len's Island Development Discord: 🤍 Music provided by Artlist.io 🤍 Game theme by: 🤍 Instagram : 🤍 Twitter : 🤍 My Website : 🤍 Behance : 🤍 Julian Ball / Flow Graphics

How Much Money Do Indie Games Make? [2021]

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So you are about to release your indie game and all that goes through your mind is: How will my game do? Is it going to sell? How much money will I make? The best way to get an idea is by following other indie games and learning from their experience. In this video, we'll take a look at several indie game revenues and look at how much revenue the developers actually made - some an estimate and some to the actual dollar ► Check out the Games ► Valheim 🤍 ► Loop Hero 🤍 ► Hive Time 🤍 ► Toast Time 🤍 ►► 🤍 ► Mortal Glory 🤍 ►►🤍 ► Stardew Valley 🤍 ► WATCH: How Much Do Video Games Cost to Make? 5 Real Examples! ► 🤍 ► A New Gamedev Video Every Week! Subscribe ► 🤍 ► About Ask Gamedev We're a group of game industry veterans that make videos on games, the game industry, and more! This channel is for anyone that's interested in video game development. ► Check out Ask Gamedev on Discord 🤍 ► Follow us Facebook: 🤍 Instagram: 🤍 Twitter: 🤍 Web: 🤍 #gamedev #indiedev #indiegames

My life as a solo/indie developer - Building a profitable product alone and living off of it

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20.12.2018

Hello. I'm Takuya Matsuyama from Japan! In this video, I talk about my life being as a solo developer. Hope you enjoy! ▶ Inkdrop - Markdown note-taking app 🤍 Follow me online here: ▶ Discord community 🤍 ▶ Twitter(English) 🤍 ▶ Twitter(日本語) 🤍 ▶ Instagram 🤍 ▶ Medium Blog 🤍 ▶ DEV blog 🤍 ▶ GitHub 🤍 ▶ Subscribe Newsletter 🤍 Credits: ▶ BGM: Epidemic Sound 🤍 #indiedev #smallbusiness #solopreneur

The Last Game Dev Advice You Need

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10.12.2021

Support my game design hot takes on Patreon: 🤍 I started making games back when Flash was a thing and it seems that I’m most known for making Kawairun, Concerned Joe & Move or Die. I started with browser games and somehow managed to release a title on steam and even consoles, which is still mindblowing. And even though a lot of things changed since then, the broad strokes of how to do things right remained the same. Relevant Links Twitter: 🤍 Discord: 🤍 Useful Resources Fail Faster - A Mantra for Creative Thinkers - Extra Credits : 🤍 Practical Creativity : 🤍 Everything is a Remix Part 1 (2021), by Kirby Ferguson : 🤍 Video Contents 0:00 Intro 1:06 Starting Advice 2:43 Start Small 5:31 Fail Fast 7:29 Value of Ideas 11:25 Define Success

A Conversation with Gwen Frey, Indie Game Developer | Creator Spotlight | Unreal Engine

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14.12.2020

Game developer Gwen Frey (GwenFreyTheTA) shares her journey from her first job at Slipgate Ironworks and working on titles like ‘BioShock Infinite’ at Irrational Games, to finally founding her own Indie company, Chump Squad, and making the successful 3D puzzle game ‘Kine’ and her new venture ‘Lab Rat’ in Unreal Engine. She also talks about the highs and lows she's faced along the way, and why it's absolutely crucial that you love what you do. Meet more Unreal creators at 🤍

How I Made $100k On My First Indie Game

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Checkout Roll on Steam here: 🤍 Checkout my Patreon page here: 🤍 If I learned anything from watching other indie game devlogs, it's that talking about how much money you made is algorithm rocket fuel. In this video, I walk you through the process of How I Made $100k On My First Indie Game. This is the first game I've ever released, and I'll show you exactly how much money I made and hopefully you can learn something from my experience. Roll is an ultra relaxing score attack deckbuilder with dice! Destress with the soothing sounds and minimalistic environment of Roll. The game is plain and simple on its face, but a countless number of upgrades and procedural generation add a sneaky depth of strategy that will have you coming back again and again. Drink Juice. Roll Dice. Get Dopamine. I'll see you losers on the leaderboards. SEO: How I Made $100k On My First Indie Game devlog, indie devlog, satisfying, most satisfying game, satisfying game, unity devlog, indie game, unity game, game dev, indie dev, solo dev, indie game devlog, game development, unity game dev, unity, game developer, how to make games, dev, gamedev, development log, making a game, first game, game dev journey, game vlog, developer, make a video game, log, game, dev log, solo, how to make a video game, gamedevelopment, indie development, indiegame, game devlog video, pixel art, game art, making a video game #devlog #steamgame #gamedev

A Day as an Indie Game Developer

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04.09.2021

A quick look at one day in my life as a full-time indie game developer. Behaviour trees: 🤍 Get access to the code and support the channel on Patreon: 🤍 My previous game "Equilinox": 🤍 You can follow the progress of the game on my social media: Twitter: 🤍 Instagram: 🤍 Facebook: 🤍 Trello: 🤍 Email: thinmatrix🤍gmail.com Background music by Jamal Green: 🤍 Outro music by Dannek Studio: 🤍 #devlog

The 6 Roles That You Need to Build a Great Indie Dev Team

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09.01.2019

In this video, we take a closer look at the key roles that make up a successful indie game development team. These roles can be filled by a single person or by many. Regardless of how many individuals there are on your specific development team - you may want to consider having these roles for your future projects. ► Check out the Ask Gamedev Community Member Game of the Week, Cargo Breach: 🤍 ► A New Gamedev Video Every Week! Subscribe ► 🤍 ► Watch: The Best Solo Developed Games: 🤍 ► About Ask Gamedev We're a group of game industry veterans that make videos on games, the game industry, and more! This channel is for anyone that's interested in video game development. ► Follow us Facebook: 🤍 Instagram: 🤍 Twitter: 🤍 Web: 🤍 ►Check out Ask Gamedev on Discord! Chat about game development in realtime. 🤍

2022 will be THE BEST YEAR for Indie Game Devs

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Let's talk about indie game dev in 2022. ► Join EASY3D, totally free: 🤍 ► Learn Game Dev (Get 25% off with code LETSGAMEDEV): 🤍 ► Learn 2D Art (Get 25% off with code LETSGO): 🤍 ► Get my 2D Game Kit Free: 🤍 ► Learn my secrets to 6 figures as a game dev, year after year! 🤍 ► Wishlist "Father": 🤍 ► Edited by: 🤍 ► Follow Thomas on Instagram: 🤍 ► Follow Coder of "Father" Ajay: 🤍 ► Follow "Father" 3D Weapons Creator, Felipe: 🤍 ► Follow "Father" sound designer, Hector! 🤍 ► Play Neversong: 🤍 ► Play Pinstripe on Switch or Steam: 🤍 ► Check out my games: 🤍 ► Ask a question on my subreddit: 🤍 ► My Studio Set-Up: 🤍

How NOT to make an indie game

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05.09.2020

Patch Quest is now available on Steam! (for PC) ▶ 🤍 For daily dev news, check out the Discord server: ▶ 🤍 And you can follow development on Twitter, too: ▶ 🤍 Music used in this video: ▶ Overworld - Super Mario Bros 2 (Qumu Remix) ▶ Jungle Theme - Patch Quest ▶ Overworld - Super Mario World ▶ Desert Theme - Patch Quest ▶ Bowser's Road - Super Mario 64 ▶ Moth Mounting - Patch Quest ▶ Forest of Hope - Pikmin ▶ Ghetto Libretto - Streets of Rogue ▶ Green Hill Zone - Sonic the Hedgehod (Qumu Remix) ▶ Coastal Theme - Patch Quest ▶ Fish Mounting - Patch Quest 5 years ago, I started work on my first unity project with very little experience. I’d made some smaller hobbyist games in Game Maker Studio, but this was the first time working on something professional. And progress… was really slow. Beyond art and programming, I had to worry about a whole range of skills I hadn’t really considered - like music, sound design, user experience, marketing, and game design itself. It’s no secret that game development takes a long time. But fast forward 5 years, and I now have a relatively complete game that I’m really happy with! It’s simple, juicy and fun. However, the path from there to here was very shaky, with a lot of setbacks and tough lessons. And halfway through, I even had to scrap development and start over from scratch! But you know, these kinds of problems seem to happen to a lot of new developers - to varying degrees. And that’s why I’ve made this video, so that you can learn something from my mistakes.

2 Years of Developing My Dream OPEN WORLD RPG! - (Dream Game Devlog)

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23.04.2022

Want to start a career in game development? Learn more about SNHU's program: 🤍 Thank you to SNHU for sponsoring this video! From Hobbyist to Professional, let's take a look at how I developed my childhood dream indie game Monster Tribe! What does 684 days of gamedev look like? Comment down below your current experience with developing your own games! WISHLIST MONSTER TRIBE on Steam: 🤍 SOCIAL LINKS Discord Server: 🤍 Twitter: 🤍 Instagram: 🤍 Pokémon meets Zelda Breathe of the Wild in this entirely new adventure being developed. Catch monsters, level up from battling, collect rare resources, and explore vastly different landscapes in this open-world monster catcher experience! Monster Tribe's Cool Features: - Turn-Based Team Combat - Dungeon Crawler Elements - Collectible Monsters - Open-World Exploration - 2 Player VS Mode - Leveling Up, Morphing, and Modifying Creatures * In Monster Tribe Devlog 22 we take a look back down memory lane on how this game took me from a beginner developer to a professional full-time indie dev in just 684 days of development! From finding the perfect artstyle, to signing with a publisher and dealing with the headache of releasing a public demo, there is a story in here for almost every gamedev to relate to or take advice from! Monster Tribe has come a long way since we started almost 2 years ago, so thank you all for your continued support, allowing me to develop my child-hood dream game as a full-time game developer / pixel artist. * CHECK OUT THE LAST VIDEO IN THE MONSTER TRIBE DEVLOG SERIES Reece Geofroy - They DESTROYED my Open World RPG Game! (Dream Game Devlog) 🤍 MORE CONTENT FROM MY FRIENDS! Two Star - 24 hours to make the SCARIEST GAME 🤍 Barji - I Made His DREAM Horror Game! 🤍 BenBonk - You Made 100+ Enemies for my Indie Game 🤍 #MonsterTribe​​ #devlog​​​ #gamedev​​ #indiedev​ #pixelart​​ #gamemaker​​ #gamedevelopment​ #gaming

How I Finished My Indie Game (Even When I Hated It)

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26.05.2020

When working on The First Tree, I was working a busy full-time job and taking care of a new baby. A lot of people asked how I did it, so I boiled it down into 3 tips on how to stay motivated during development. Hope it helps you finish your game! This is a excerpt from my online school Game Dev Unlocked, where I teach people how to start, finish, and market their indie games. If you like this video, you'll probably like the school! Learn more at 🤍 Check out my wife's paper-cut art: 🤍 Follow me on Twitter: 🤍

The Tools I Use for Indie Game Dev

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05.04.2020

In this video I give a brief overview of all the tools I use as a hobbyist game developer! Links below. Pixaki: 🤍 Aseprite: 🤍 Audacity: 🤍 Garageband: 🤍 Trello: 🤍 Visual Studio Code: 🤍 Unity: 🤍 MortMort: 🤍 #indiedev #toolkit #unity Play Snow Pounce! iOS: 🤍 Android: 🤍 Play Blink! iOS: 🤍 Android: 🤍 Follow me on Twitter! 🤍 MY PC / DESK SETUP! Apple iPad Pro: 🤍 Apple Pencil: 🤍 Monitor - Alienware 34" Ultrawide 3440x1440 🤍 120hz GSYNC: 🤍 Keyboard - MASSDROP CTRL: 🤍 Mouse - Logitech G502: 🤍 Microphone - Blue Yeti: 🤍 Webcam - Razer Kiyo: 🤍 Custom Built PC CASE - Corsair AIR 540 ATX Mid Tower: 🤍 CPU - i7 9700K: 🤍 FAN - Noctua NH-D15: 🤍 MOBO - Gigabyte Z390 AORUS Ultra: 🤍 GPU - Gigabyte RTX 2080: 🤍 RAM - Corsair Vengeance LPX 16GB DDR4 🤍3200: 🤍 STORAGE - Samsung 970 Evo 1TB M.2: 🤍 PSU - EVGA SuperNOVA 850 G3: 🤍 DISCLAIMER: The above links are affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. Thanks for your support! Music Credits: ► Artist Attribution Music By: "EVOL" Track Name: "SLEEP AWAY" • Instagram - 🤍 • SoundCloud - 🤍 • YouTube - 🤍 • DOWNLOAD 🤍 🤍 Licence: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) - Full licence here: 🤍 • Music released by: Chill Out Records 🤍 🤍 &

Making Music for My Indie Game | Project Feline Devlog #34

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Visit 🤍 and save over 60% on Adobe Creative Cloud! ➤ Patreon: 🤍 ➤ Twitch: 🤍 ➤ Subreddit: 🤍 ➤ Twitter: 🤍 ➤ Instagram: 🤍 ➤ Facebook: 🤍 Want to know how video game soundtracks are made? I grew up listening to the OSTs of Sonic the Hedgehog (notably Sonic Riders), Jet Set Radio and Ratchet & Clank. Composers like Hideki Naganuma, Tomoya Ohtani and David Bergeaud use a technique called "sampling" to build some of gaming's most memorable songs. I've adopted the same approach, and in this devlog we'll delve into one of the songs I made for Project Feline and break it down layer-by-layer in Logic Pro. Listen to the demo on SoundCloud: 🤍 Chapters: 0:00 Introduction 1:24 Conception & Genre 2:13 Track Groups Overview 2:55 Chords 5:09 Drums 10:23 Drum Sidechaining 11:45 Effects & Vocals 14:01 Melody 17:18 Pads 19:05 Rhythm & Arpeggiators 21:08 Bass 22:51 Final Mixdown 24:30 Conclusion Devlog series playlist: 🤍 Follow Gabi ➤ TikTok: 🤍 ➤ Twitter: 🤍 ➤ Instagram: 🤍 I'm Raymond Cripps, an indie game developer using Unreal Engine to make my first commercial game. Project Feline is an anime-inspired parkour adventure where players run on walls, grind on rails and use Gabi's momentum-based movement to traverse complex environments. This devlog series documents my journey towards creating my dream game from start to finish! ➤ Website: 🤍 ➤ TikTok: 🤍 ➤ Twitter: 🤍 ➤ Instagram: 🤍 ➤ Facebook: 🤍 PC Specs Operating System: Windows 10 (64-bit) Processor: Core i7-7700K 🤍 4.20 GHz Graphics: GeForce RTX 2070 8 GB VRAM Memory: 32 GB Equipment Monitor: LG UltraGear 27GL850-B with WALI Desk Mount GSM002 and BenQ ScreenBar Headphones: Beyerdynamic DT 770 Pro Keyboard: ROYAL KLUDGE RK84 - Black Brown Switch Mouse & Mouse Pad: Logitech G900 with Zambumon Deskpad Controller: Xbox Wireless Controller Graphics Tablet: Wacom Intuos Pro Small Microphone: Blue Yeti with Blue Radius Shock Mount & Blue Compass Boom Arm Camera: Logitech C922 Power Supply: CyberPower CP1300EPFCLCD External Storage: Western Digital My Book 4 TB Attributions Anenon – Embers and Ashes, licensed under CC BY 3.0: 🤍 BANNY – Fan artwork Broke For Free – At The Count, licensed under CC BY 3.0: 🤍 Broke For Free – High School Snaps, licensed under CC BY 3.0: 🤍 Konami Digital Entertainment – Elebits Naoyuki Sato & Michiru Yamane – Multiplayer Mode Naoyuki Sato & Michiru Yamane – Passing the Night (Story Mode Menu) Watch my other videos! Raymond Cripps – "Your Game Is Too Short" 🤍 Raymond Cripps – Adding a Grind Mechanic to My Indie Game! 🤍 Raymond Cripps – "Is It Good Enough?" - Surviving 3 Years of Solo Game Development 🤍 Raymond Cripps – Creating a 3D Anime Character in Blender (Part 1) 🤍 Raymond Cripps – Modeling a 3D Anime Character in Blender (Part 2) 🤍 Raymond Cripps – Texturing a 3D Anime Character in Blender (Part 3) 🤍 Raymond Cripps – Creating an Anime Cel Shader in Blender (Part 4) 🤍 Raymond Cripps – The Weirdest Technique for Anime Cel Shading in Blender (Part 5) 🤍 Raymond Cripps – Rigging My Anime Character With Blender & Rigify (Part 6) 🤍 Raymond Cripps – Making 3D Look Like Anime: 2 Weeks of Animation (Part 7) 🤍 Raymond Cripps – Porting My Anime Character From Blender to Unreal Engine (Part 8) 🤍 #indiegame #gamedev #devlog

How much Money does my Mobile Game Make? (after 4 weeks)

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I'm a GameDev, and in this video I show you my GameDev Revenue. You will see how much money I earned with my free mobile game SpiderDoll and if I made enough money to pay my bills. You can play the game here: Android ➤ 🤍 Apple ➤ 🤍 Browser ➤ 🤍 Follow me on Twitch ➤ 🤍 Join my Discord Server ➤ 🤍 Follow me on Twitter ➤ 🤍 If you enjoyed this video, here are some other Epic Game Dev YouTubers: Jonas Tyroller ➤ 🤍 Reece Geofrey ➤ 🤍 TanTan ➤ 🤍 Wannibe Manisha ➤ 🤍 MashUp Games ➤ 🤍 BenBonk ➤ 🤍 Zyger ➤ 🤍 Sam Hogan ➤ 🤍 Music: EpedemicSound: 🤍 Woow you really read all of this? 😱 You must be a true Swinger👊 #devlog #indiedev #indiegame #unity3d #unitydevlog#madewithunity #gamedev

Making a Metroidvania While Working a Fulltime Job - Devlog

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23.05.2022

The first 1,000 people to use the link or my code goodgis0522 will get a 1 month free trial of Skillshare: 🤍 I'm back with another Dewdrop Dynasty Devlog! Today we'll be talking about the struggles of making a Metroidvania and also working a fulltime job at the same time. There are a ton of exciting updates to share, so let's get started! 🐝 WISHLIST DEWDROP DYNASTY ON STEAM 🐝 🤍 If you like my videos and find them helpful, you can support me over my Patreon page here: ✨ 🤍 ✨ ┈ Software I use! ┈ ● Godot Engine - 🤍 ● Pyxel Edit - 🤍 ● LabChirp - 🤍 ● Paint.NET - 🤍 ● Blender- 🤍 ┈ Who is Goodgis? ┈ I’m a full time Graphic Designer, Game Dev, & Youtuber. I specialize in making cute, colorful games in Godot and telling my story through my videos. I also run my own little game studio called Firith. My dream is to hire my friends and make Firith a full-time job. I’m known for games such as The Keeyp, Wizbirds, Snomes, and Dewdrop Dynasty. ✦ Discord - 🤍 ✦ Twitter - 🤍 ✦ Games - 🤍 Chapters: 0:00 What's Dewdrop Dynasty? 0:46 Adding Enemies 1:12 Adding Bosses 1:47 Creating a Trailer 2:42 Skillshare 3:34 Making the Music 3:58 Hiring a Composer 4:24 Managing My Time 4:58 Why not work on one project? 5:19 Game Dev Community 5:33 Am I happy with the game? 6:15 How you can help 6:40 Shoutouts ┈ Similar Videos ┈ Goodgis - How I Learned to Create GAMES (No School Required) 🤍 Goodgis - Why My Dream Game is so Hard to Make - Devlog 🤍 Jonas Tyroller - 4 Years of Game Development | Making of Will You Snail? 🤍 Barji - I Made My DREAM VR Game! 🤍 Reece Geofroy - Making an Open World RPG was a HUGE MISTAKE! (Dream Game Devlog) 🤍 Polymars - Making a Game With C and SDL2 🤍 #Goodgis #godot #DewdropDynasty #gamedev #indiedev #gamedesign

Why My Indie Game Failed | Koredex Dev Diary | 25games

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30.05.2020

Timetable: 0:00 - Intro 0:42 - Who is 25games? 2:13 - What is Kordex about? 5:07 - What was our plan? 6:00 - Questions: Ask yourself before Kick-off 9:32 - How it actually was 17:07 - summary #patreon #development #kickstarter Today I want to present you a different video as usual: My own indie game dev story of Kordex - which failed in production. I want come to terms with the happening of the past three years and want to share my experience with you. Indie Game Development could be defenitely very cool and successful but I only want to point out that we really tried hard and failed in the end. Maybe there will be something which will help you for your own game or team management.  Cheers Star Force: 🤍 Enigma of the Colossus: 🤍 Trump VS Kim: 🤍  Pokemon-Battle-Art Youtube: 🤍 Pokemon-Battle-Art Instagram: 🤍

Making The Game - An IndieDev Documentary (Heaven's Vault, Shadows Of Doubt, Perfection)

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27.09.2019

A documentary about following your dreams, in the smallest of places, and the life of an IndieDev. Join Dan as he travels the UK in search of what it takes to create and bring video game ideas to life and the struggles and triumphs of being an indie game developer in the UK. Featuring interviews and games from Tom Kail and Laura Dilloway (Inkle Studios, Heavens Vault), Yasmin Curren (Yagmanx, Perfection), and Cole Jefferies (ColePowered Games, Shadows Of Doubt), and more. Runtime: 42 mins Credits: Yasmin Curren: Perfection: 🤍 YouTube: 🤍 Twitter: 🤍 Cole Jefferies: Website: 🤍 Concrete Jungle: 🤍 Shadows of Doubt: 🤍 Inkle Studios: Website: 🤍 80 days: 🤍 Heavens Vault: 🤍 Tri-Heart Interactive: Website: 🤍 Manchester gamers unite: Facebook: 🤍 Twitter: 🤍 ► Subscribe to Different Level: 🤍 ► Twitter: 🤍 ► Twitch: 🤍 ► Facebook: 🤍 ► Instagram: 🤍 #makingthegame #indiedev #DifferentLevel -

"Your Game Is Too Short" | Project Feline Devlog #33

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12.03.2022

➤ Students & teachers save over 60% on Adobe Creative Cloud: 🤍 ➤ Patreon: 🤍 ➤ NEW BUILD: 🤍 ➤ Twitch: 🤍 ➤ Subreddit: 🤍 ➤ Discord: 🤍 Designing a game with fast movement is hard. The faster the character moves, the faster they traverse through levels. Play-time is fleeting, and nobody wants to buy a game with only a few minutes' worth of content. But creating large enough maps to turn a few minutes of gameplay into a few hours is expensive, even triple-A studios struggle with building large enough maps for fast-paced games. So how will I, an solo indie dev working on a movement-based game, turn my prototype into a complete game experience that lasts for at least a couple of hours? In this devlog, we dive into my level design process and explore how to tackle this challenge. Like and subscribe for more videos on indie game development! Subscribe to the clips channel for livestream highlights: 🤍 Follow Project Feline ➤ Website: 🤍 ➤ TikTok: 🤍 ➤ Twitter: 🤍 ➤ Instagram: 🤍 ➤ Facebook: 🤍 Follow Gabi ➤ TikTok: 🤍 ➤ Twitter: 🤍 ➤ Instagram: 🤍 Follow Raymond ➤ Website: 🤍 ➤ TikTok: 🤍 ➤ Twitter: 🤍 ➤ Instagram: 🤍 ➤ Facebook: 🤍 I'm an indie game developer working on my first commercial game, Project Feline, an anime catgirl parkour adventure. Run on walls, grind on rails and use Gabi's momentum-based movement to traverse complex environments. This devlog documents my journey towards creating my dream game from start to finish! Chapters 0:00 Introduction 1:13 Ad 1:38 Recap 2:03 Introducing Calder's mission 3:02 Level design challenges 4:45 Letting story inspire design 6:26 Designing Calder's mission 8:51 Level mechanics 13:21 Conclusion PC Specs Operating System: Windows 10 (64-bit) Processor: Core i7-7700K 🤍 4.20 GHz Graphics: GeForce RTX 2070 8 GB Memory: 32 GB Equipment Monitor: LG UltraGear 27GL850-B with WALI Desk Mount GSM002 and BenQ ScreenBar Headphones: Beyerdynamic DT 770 Pro Keyboard: ROYAL KLUDGE RK84 - Black Brown Switch Mouse & Mouse Pad: Logitech G900 with Zambumon Deskpad Controller: Xbox Wireless Controller Graphics Tablet: Wacom Intuos Pro Small Microphone: Blue Yeti with Blue Radius Shock Mount & Blue Compass Boom Arm Camera: Logitech C922 Power Supply: CyberPower CP1300EPFCLCD Credits Anenon – Embers and Ashes, licensed under CC BY 3.0: 🤍 Anenon – Kosmiche Slop, licensed under CC BY 3.0: 🤍 Broke For Free – Caught In The Beat, licensed under CC BY 3.0: 🤍 Broke For Free – At The Count, licensed under CC BY 3.0: 🤍 Broke For Free – Only Instrumental, licensed under CC BY 3.0: 🤍 Chris Zabriskie – Readers! Do You Read?, licensed under CC BY 3.0: 🤍 CoMix Wave Films – Your Name Crean – I visited real life locations from Kimi no Na wa. — seichi junrei (Tokyo side): 🤍 Crowbcat – Todd and the sweet little lies: 🤍 Cutside – Secret Of 3rd Planet, licensed under CC BY-NC-SA 4.0: 🤍 Dekogon Studios – Construction Site VOL. 1 - Supply and Meterial Props: 🤍 DICE – Mirror’s Edge Digital Extremes – Warframe Naughty Dog – The Last of Us Remastered Peyruis – Luv (ft. Anna Zitnikova), licensed under CC BY 3.0: 🤍 Respawn Entertainment – Titanfall 2 Sonic Team – Sonic Generations SUMFX – Chameleon Post Process: 🤍 Featured fan artwork by pablito #indiegame #gamedev #devlog

I Created The Scariest Monster For My Horror Game! (Indie Game Devlog #05)

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27.09.2021

In this devlog I created the first enemy to my horror game! → Wishlist here - 🤍 → Join The Discord: 🤍 → Chaos Minds Games via steam: 🤍 *Assets used* Horror pack - 🤍 Multiplayer Integration - 🤍 House Furniture Pack - 🤍 Horror Environment Pack 1 - 🤍 If you enjoyed this devblog, you should check those ones too Making A Multiplayer HORROR Game (Indie Game Devlog #01) 🤍 Indie Developer Criticize His OWN GAMES! 🤍 The Game Developers Key To Success! (Jonas Tyroller, DevDuck, GMTK And More!) 🤍 100 Tips For Game Development! (Learn FAST, Part 1/2) 🤍 100 Tips For Game Development! (Learn FAST, Part 2/2) 🤍 #gamedev, #indiedev, #indiegame, #madewithunity,#devlog

Is The Indie Game Dev Dream Real? - The Full Truth

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21.12.2020

Is the indie game dev dream real or is it an unattainable lie nobody can realistically achieve? How hard is it to make indie games full time and make enough money to survive? I interviewed Thomas Brush, the creator of Neversong and Pinstripe, to find out more. ● Check out Thomas online course "Full Time Game Dev" using the code JONASISTHECOOLEST: 🤍 (This is not an affiliate link or a paid sponsorship. I basically traded the course shout-out against this interview opportunity.) ● Wishlist my upcoming game Will You Snail on Steam: 🤍 0:00 - Intro 1:12 - Survivorship Bias | Thomas Story 4:38 - Selling The Game Dev Dream 7:34 - Being Vulnerable (Kickstarter) 9:14 - Social Media & Marketing 14:20 - What Game Dev Is Really Like 16:35 - Financial Security & Growth 21:08 - Taking Shortcuts (Reusing Code) 24:46 - Dealing With The Risk of Failure 31:18 - Prioritization & Time Management 32:35 - The Role of Luck 36:11 - How To Make The Dream a Reality 39:52 - Diversifying Income Streams 42:30 - Some Motivational Words ● Check out Thomas Brush on YouTube: 🤍 ● Join the Will You Snail Discord: 🤍 ● Join our creative game dev community on Discord: 🤍 Hope you enjoy. :) #gamedev #indiedev

HOW I MADE Over $50,000 in 1 Year of Indie Game Development

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02.02.2022

Here's the reality of creating indie games for a living and how I am able to successfully pull it off for the decades to follow as a full-time career! WISHLIST MONSTER TRIBE: 🤍 Check Out Helpfull TODAY: 🤍 Help Support By Checking Out Reece's New Pixel Art Course for Beginners: 🤍 SOCIAL LINKS Discord Server: 🤍 Twitter: 🤍 Instagram: 🤍 As a full-time indie game developer / freelance artist I have many jobs. From securing funding for my game during development, picking up contract work for other developers, making youtube videos, securing sponsors, and all the other revenues I have accumulated; this is my step by step guide on how I started and how I am currently garnering a marginal success for myself in the industry of game development. Don't let the myths of game dev stop you from starting your dream job! 0:00 Introduction 1:11 Chapter 1: Where Do I Start? 5:31 Chapter 2: Revenue Stockpiling 13:38 Helpfull 15:14 Confidence is HUGE #devlog​​​ #gamedev​​ #indiedev​ #pixelart​​ #gamemaker​​ #gamedevelopment​ #gaming #tips #money

5 Solo Game Dev Mistakes You MUST Avoid (My Experience!)

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05.07.2019

Get two free months of Skillshare: 🤍 ► Learn Game Dev (Get 25% off with code LETSGAMEDEV): 🤍 ► Learn 2D Art (Get 25% off with code LETSGO): 🤍 ► Get my 2D Game Kit Free: 🤍 Get Pinstripe on Switch or Steam: 🤍 Buy Neversong: 🤍 Check out my games: 🤍 Coma & Pinstripe Tees: 🤍 Follow My Editor On Twitch: 🤍 Edited by Caleb Furrow This video is sponsored by Skillshare!

All This Work for Nothing (Indie Dev Failure) - Devlog

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09.12.2020

One Share = One Prayer... UPDATE: My game was SAVED by the beautiful Leighton Williams. (Thanks for the help!) ┈ Who is Goodgis? ┈ I’m a full time Graphic Designer, Game Dev, & Youtuber. I specialize in making cute, colorful games in Godot and telling my story through my videos. I also run my own little game studio called Firith. My dream is to hire my friends and make Firith a full-time job. I’m known for games such as The Keeyp, Wizbirds, Snomes, and Dewdrop Dynasty. ┈ Ways to Support ┈ 💖 Patreon: 🤍 ┈ Join the Community ┈ 💬 Discord: 🤍 🦆 TWITTER: 🤍 ┈ My Game Studio ┈ 🍁 Website: 🤍 🕹️ Itch.io: 🤍 🐦 Twitter: 🤍 ┈ Timestamps ┈ Introduction - 0:00 The Game - 0:33 The Tragedy - 3:04 The Heartbreak - 4:20 Conclusion - 5:43 #gamedev​ ​#backingup #tips #github​ #construct3​ #goodgis​ #gamedev​ #git

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